Posted on 06/15/11 by admin
Started to upgrade the old character (Original can be seen at the bottom of the post). I re-modeled the face. Better edgeloops and more basic detail. To crank up the character i’m using Mudbox to add more detail and to paint the textrures for the face. It’s still work in progress but now you can [...]
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Posted on 06/10/11 by admin
I started te create som textures and shaders for the set. For the rocks and cave parts it was better to create some procedural textures. The contain a diffuse, normal and displacement layer. First testresult below. . . . . . .
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Posted on 06/09/11 by admin
I started working on the set where our bandit hides out. It’s far from complete, but “Work In Progress”. It’s an abandoned goldmine somewhere in the desert. Countless props, vegetation and other attributes have yet to be made. . . !! UPDATE!! . . . . . . ..
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Posted on 06/06/11 by admin
While our friend Pancho is a bandit himself, he also has some enemies. I started to create his opponent. The character is slightly based on the biggest western badass of them all…. Lee van Cleef. (You know him, he’s “The Bad” in The good,the bad and the ugly) Still work in progress. More Soon! . [...]
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Posted on 05/18/11 by admin
It all started with an idea…. expanding every day…… Finally i took the time to start modeling on my character. It looked pretty well although it was’nt finished by far. Now a few years later the idea is still the same and the model still unfinished. What looked quite nice back then looks like total [...]
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Posted on 04/11/11 by admin
Finally the 1.0 version of jochemaarts.com is online. All the old stuff of the portfolio is removed and fillend with some fresh stuff. In the upcoming weeks more items will be added. Also the download section will be stuffed with some handy items. For now, enjoy the site and feel free to drop a line. [...]
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Posted on 03/29/11 by admin
Website is still in progress. In the upcoming days i will fill up the portfolio page.
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